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    ck3 events id

    Negative values lower it. Sets the dread to [amount] for [character id], if no character is specified then the player character. You are using an out of date browser. Legacy Wikis. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Based on its composition an army will be shown having a certain quality. Regiments can also be downsized to lower the monthly maintenance or destroyed, but the cost is not refunded. Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Right-click on your Desktop, choose New -> Text Document. Default 10. AI characters refuse all proposals. This page was last edited on 22 January 2020, at 19:58. Players can use this list of Crusader Kings 3 trait IDs alongside two console commands to make immediate changes to their characters. Information, Frequently Asked So, for example, if you want a certain birth event outcome, go to [birth_events.txt]. These traits appear in childhood and disappear as a character becomes more mature. They are supposed to represent the tribal plaits worn by the Irish and Breton clans who conquered it. Innovation IDs usually match their name. Open Manage installation and select Configure Make sure the Launch parameters "Custom executables / arguments" is ticked at the bottom of the page. Dear [ROOT.Char.Custom('SisterBrother')|U] [ROOT.Char.GetFirstNameNoTooltip], [recipient.Custom2('AppropriateGreetingPositive', ROOT.Char )], [actor.Custom2('AppropriateGreetingPositive', ROOT.Char )], Convert to Witchcraft: Closed Mind, Cold Heart, A Servant of [owner.GetFaith.WitchGodName], [attacker.Custom2('AppropriateGreetingNegative', ROOT.Char)], [war_owner.Custom2('AppropriateGreeting', ROOT.Char)], The Terror from [capital_province.GetNameNoTooltip], By [ROOT.Char.GetFaith.HighGodName] Be Healed, The Dastardly [recipient.GetTitleAsNameNoTooltip], Poem About [ROOT.GetCharacter.Custom('theme_announcement')|UD]. These terms simply reflect what was considered attractive qualities in the Medieval world. Negative values lower it. Negative values lower it. Hungarian forces, operating with the consent of Germany, have marched into Slovakia and annexed it into Hungary. It will also print the event trigger, which can however cause some false positive error logs. Adding or removing traits all follow a general formula. effect create_artifact_al_dawat_effect = { OWNER = this }, effect create_artifact_al_hafir_effect = { OWNER = this }, effect create_artifact_pedestal_al_jabal_effect = { OWNER = this }, effect create_artifact_al_sayf_al_khass_effect = { OWNER = this }, effect create_artifact_al_taj_crown_effect = { OWNER = this }, effect create_artifact_pedestal_al_yatima_effect = { OWNER = this }, effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this }, effect create_artifact_afarganyu_effect = { OWNER = this }, effect create_artifact_arms_of_alexander_effect = { OWNER = this }, effect create_artifact_aruval_effect = { OWNER = this }, effect create_artifact_kantele_effect = { OWNER = this }, effect create_artifact_angelicas_ring_effect = { OWNER = this }, effect create_artifact_aram_effect = { OWNER = this }, effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this }, effect create_artifact_ascalon_effect = { OWNER = this }, effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this }, effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this }, effect create_artifact_various_bells_santiago = { OWNER = this }, effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this }, effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this }, Branch of one of the Wish-Granting Kalpavrikshas, effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this }, Branch of the Tree of Life standing on the rock Alatyr, effect create_artifact_bronze_head_effect = { OWNER = this }, effect create_artifact_khanda_effect = { OWNER = this }, effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this }, effect create_artifact_chinese_caligraphy_effect = { OWNER = this }, effect create_colada_effect = { OWNER = this }, effect create_artifact_pedestal_justinian_effect = { OWNER = this }, effect create_artifact_nikephoros_crown_effect = { OWNER = this }, effect create_artifact_crystal_carving_effect = { OWNER = this }, effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this }, effect create_artifact_curtana_effect = { OWNER = this }, effect create_artifact_dagger_of_rostam_effect = { OWNER = this }, effect create_artifact_pedestal_david_harp_effect = { OWNER = this }, effect create_artifact_wall_banner_kaviani_effect = { OWNER = this }, effect create_artifact_dhammapada_effect = { OWNER = this }, effect create_artifact_dragvandil_effect = { OWNER = this }, effect create_artifact_durendal_effect = { OWNER = this }, effect create_artifact_excalibur_effect = { OWNER = this }, effect create_artifact_various_aquamanile_santiago = { OWNER = this }, effect create_artifact_pedestal_great_diamond_effect = { OWNER = this }, effect create_artifact_edmund_head_effect = { OWNER = this }, effect create_artifact_ibeji_effect = { OWNER = this }, effect create_artifact_pedestal_ikenga_effect = { OWNER = this }, effect create_artifact_wall_banner_edessa_effect = { OWNER = this }, effect create_artifact_pedestal_crown_iron_effect = { OWNER = this }, effect create_artifact_jewelled_danda_effect = { OWNER = this }, effect create_artifact_joyeuse_effect = { OWNER = this }, effect create_artifact_kaves_apron_effect = { OWNER = this }, effect create_artifact_essen_crown_effect = { OWNER = this }, effect create_artifact_kladenets_effect = { OWNER = this }, effect create_artifact_legbiter_effect = { OWNER = this }, effect create_artifact_makarakundala_effect = { OWNER = this }, effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this }, effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this }, effect create_artifact_monomachus_crown_effect = { OWNER = this }, effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this }, effect create_artifact_nagelring_effect = { OWNER = this }, effect create_artifact_navaratna_effect = { OWNER = this }, effect create_artifact_olifant_effect = { OWNER = this }, effect create_artifact_papal_tiara_effect = { OWNER = this }, effect create_artifact_peacock_throne_effect = { OWNER = this }, effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this }, effect create_artifact_robe_kassapa_effect = { OWNER = this }, effect create_artifact_qadib_al_mulk_effect = { OWNER = this }, effect create_artifact_quernbiter_effect = { OWNER = this }, effect create_artifact_reichskrone_effect = { OWNER = this }, effect create_artifact_ruyi_effect = { OWNER = this }, effect create_artifact_zomorrodnegar_effect = { OWNER = this }, effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this }, effect create_artifact_siddhachakra_effect = { OWNER = this }, effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this }, effect create_artifact_sledovik_effect = { OWNER = this }, effect create_artifact_spear_of_the_prophet_effect = { OWNER = this }, effect create_artifact_staff_kakusandha_effect = { OWNER = this }, effect create_artifact_throne_scone_effect = { OWNER = this }, effect create_artifact_sutta_pitaka_effect = { OWNER = this }, effect create_artifact_wall_sword_attila_effect = { OWNER = this }, effect create_artifact_wall_muhammad_sword_effect = { OWNER = this }, effect create_artifact_szczerbiec_effect = { OWNER = this }, effect create_artifact_throne_charlemagne_effect = { OWNER = this }, effect create_artifact_throne_solomon_effect = { OWNER = this }, effect create_artifact_wall_cid_sword_effect = { OWNER = this }, effect create_artifact_turquoise_throne_effect = { OWNER = this }, effect create_artifact_vinaya_pitaka_effect = { OWNER = this }, effect create_artifact_fp2_votive_crowns_effect = { OWNER = this }, effect create_artifact_konagamana_effect = { OWNER = this }, Console Window (accepts console commands), Debug Menus (including the Portrait Editor, GUI Editor, Tweak Menu and others), Debug Character Interactions (user can instantly change opinion, imprison and more), Ctrl + clicking on a portrait takes control of the character, while Alt + click kills them, File watcher that automatically reloads changed files (including mods) into memory, Scroll down to "Open game in Debug Mode" section and click Launch, Go to your CK3 directory, "binaries" folder, Right-click ck3.exe and create a shortcut, Right-click the shortcut, open Properties, Check "Add command line arguments" and enter, In the game page, select Settings (next to the Play button at the top of the page). Tribal Rulers pay twice more with Prestige to create a regiment but 30% less for maintenance. These can be given and removed over the course of a playthrough. There are a number of mods, like Free Console Access and Debug Toggle. Games, music, TV shows, movies, and a little bit of everything else. These traits depict the physical appearance of a character and what people might see when they gaze upon them for the first time. Discovers all innovations for the culture of [character id], if no character is specified then the player character's. Reply. Coastal baronies have their supply limit increased by +25%. [ROOT.Char.Custom('PilgrimageHeader')] Alexandria! Sets the focus to [focus id] for [character id], if no character is specified then the player character. Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Armies ordered to cross a sea zone will embark onto a fleet. Questions, Paradox All of these traits are pretty powerful and are indicative of either a player's good choice or great play style throughout Crusader Kings 3 since descendant traits are extremely rare. [ROOT.Char.Custom('PilgrimageHeader')] A Rude Story, [ROOT.Char.Custom('PilgrimageHeader')] An Unexpected Encounter, [ROOT.Char.Custom('PilgrimageHeader')] Tawaf al-Wadaa, [ROOT.Char.Custom('PilgrimageHeader')] Mecca, Hunt: The White [ROOT.Char.Custom('LocalAnimal')|U], Hunt: Rampaging [ROOT.Char.Custom('LocalAnimal')|U], The [ROOT.Char.GetTitleAsNamePossessiveNoTooltip] Peace, Hankering for [yearn_target.GetFirstNameNoTooltip], Thy Neighbor's [yearn_target.Custom('WifeHusband')|U], Servant of [ROOT.Char.GetFaith.HighGodName], The Republic of [mayor.GetPrimaryTitle.GetDeJureLiege.GetNameNoTierNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip]: Bustling [target_province.GetNameNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip], The Consecration of [target_province.GetNameNoTooltip], A [ROOT.Char.GetFaith.HouseOfWorship|U] for [target_county.GetNameNoTierNoTooltip], Royal Service: A [ROOT.Char.Custom('MountedWarriorTerm')|U] Spurned, [sc_victor.GetTitledFirstNameNoTooltip] wins the duel, The [neighboring_enemy.GetPrimaryTitle.GetAdjectiveNoTooltip] Frontier. Does anyone know where i can find the list for id's for all the events? Privacy Contact Cookie & Privacy Settings, Marauding Slavers from [hostile_sub_realm.GetNameNoTierNoTooltip], Slave Raids against [affected_sub_realm.GetNameNoTierNoTooltip] Escalate, [nomad_leader.GetCulture.GetNameNoTooltip] Nomads Flock to [target_county.GetNameNoTierNoTooltip], [source_county.GetProvince.GetCounty.GetFaith.GetAdherentNameNoTooltip] Traders in [target_county.GetNameNoTierNoTooltip]: Faith Change, [source_county.GetProvince.GetCounty.GetFaith.GetAdherentNameNoTooltip] Traders in [target_county.GetNameNoTierNoTooltip]: Commercial Boom, [source_county.GetProvince.GetCounty.GetFaith.GetAdherentNameNoTooltip] Traders in [target_county.GetNameNoTierNoTooltip]: Integration, [source_county.GetProvince.GetCounty.GetFaith.GetAdherentNameNoTooltip] Traders in [target_county.GetNameNoTierNoTooltip], The Beautiful Game: The Hand Of [ROOT.Char.GetFaith.HighGodName], The Beautiful Game: Performance-Enhancing Drafts, A Good [ROOT.Char.GetFaith.GetAdjectiveNoTooltip|U], On [deathbed_character.GetHerHis|U] Deathbed, Every [hooked.GetWomanMan|U] for [hooked.GetHerselfHimself|U], The Baby Eating [ROOT.Char.GetFaith.BishopNeuter|U], The Face of [ROOT.Char.GetFaith.HealthGodName], Memories of a [bp1_yearly_9041_parent.GetMotherFather|U], [bp1_yearly_9026_dead_friend.GetNamePossessive] Second Visit. It was last verified for, https://ck3.paradoxwikis.com/index.php?title=Template:Event&oldid=293, Play and our Most people would prefer to control characters that don't exhibit these traits, since they can be a bit harder to control in the game. Join. Cookie Notice AI characters accept all proposals. As a 2000 hour ck2 player, ck3 men at arms system is better than the retinue system r/CrusaderKings Crusader Kings managed to depict two aspects of the Middle Ages better than any other game I know This, along with a helpful notification board, allows players to immerse themselves as they control dynasties and try to create massive empires. So I gave almost all Duchies of Ghaill (Francia) new coats of arms. Adds [amount] of catalyst points towards the next phase of [struggle id]. Default 1000. When they are raised, they start with 100 Supply. After accessing the console window, players can use one of the CK3 Console commands followed by the trait IDs mentioned below to make immediate changes to their leaders in Crusader Kings 3. I have seen in the wiki the command 'set_county_faith' but it doesn't work In fact there is a command for culture 'change . by Heleen April 20, 2022, 8:15 am. If an army loses a Battle, each Knight has a 10% chance to be captured and imprisoned and 5% chance to be killed. Adds [amount] of piety to the player character. When you find a match, it should look like so: The search query should land within a block named, Read the lines above until you reach another start of a block (denoted by, In Object Browser choose Provider: Landed Titles, Hover over the Name field to show the title card. Default 1000. Open with a program like Notepad++ by editing the file. Adds [amount] of prestige to the player character without increasing level of. Disclaimer, that is not a representation of my beliefs, just a work around I role played with. These are traits that have a chance of being passed down from a character's parents. ( | history) Event can be used to diplay description, trigger, trigger condition and options of an event in a compact infobox. desc Localization key or block Overrides the default localization key for the description, which is the decision name plus "_desc". Over time, characters will suffer injuries and deal with illnesses throughout the game. The following innovations use a different ID however: Most artifacts are randomly generated through complex scripts and cannot be spawned with the console. Parameter Usage CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes CK2 Blog. Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Entering it again disables it. Adds [amount] of prestige to the player character. Army - CK3 Wiki Army This article has been verified for the current version (1.8) of the game. Negative values lower it. Table View. Will not work for lordships/baronies. Adding [character id 1] [character id 2] creates a secret held by the respective character(s). For Steam users:. As in the script code - set to "yes" if the event happens, The possible effects of the event. Enter the name of an event, or an event's ID, into the search box below to instantly filter our database of 2561 event codes. A barony's supply limit can also be affected by its terrain. Crusader Kings 2 Religion IDs. Paradox Download Available Here [mods.paradoxplaza.com] See All Preview Screenshots Here [imgur.com] Very Immersive Events and Tales (VIET), the sequel to VIET Events Reborn for CK2, is a flavor mod that adds a vast collection of events about everyday life to spice up your game. They allow to toggle the debug mode on and off, making it convenient to use the console and play, but this doesn't enable instant reloading of files. They can be found in game\common\traits\00_traits.txt. Each point of development increases a county's supply limit by +150. progress_struggle_phase iberian_struggle struggle_iberia_phase_hostility 1000, effect = { set_global_variable = { name = char_culture value = root.culture }}, Set current ruler's culture as a global variable to be used later, effect = { every_held_title = { set_county_culture = global_var:char_culture}}, effect = { every_held_title = { set_county_culture = char_culture }}, effect = { every_held_title = { set_county_culture = root.culture}}, effect = { every_sub_realm_county = { set_county_culture = global_var:char_culture }}, Changes every sub realm county to Ruler's culture, effect = { every_sub_realm_county = { set_county_faith = faith:[faith id] }}, Changes every sub realm county to specified faith id, effect = { every_sub_realm_county = { set_county_faith = faith:dynamic_faith_101 }}, effect = { every_vassal_or_below = { set_culture = global_var:char_culture }}, Changes every vassal, and their vassals, to Ruler's culture, effect = { every_vassal_or_below = { set_character_faith = faith:[faith id] }}, Changes every vassal, and their vassals, to Ruler's faith, effect = { every_vassal_or_below = { set_character_faith = faith:dynamic_faith_101 }}, effect = { every_courtier_or_guest = { set_culture = global_var:char_culture }}, Changes every courtier and guest to their rulers culture, effect = { every_courtier_or_guest = { set_character_faith = faith:[faith id] }}, Changes every courtier and guest to their rulers faith, effect = { every_courtier_or_guest = { set_character_faith = faith:dynamic_faith_101 }}, effect = {house = { every_house_member = { set_culture = global_var:char_culture }}, Changes every relative in the house to match ruler's culture, effect = {house = { every_house_member = { set_character_faith = faith:[faith id] }}, Changes every relative in the house to match ruler's faith, effect = {house = { every_house_member = { set_character_faith = faith:dynamic_faith_101 }}, Changes the faith to [faith id] for a county [county id], effect title: ( county id ) = { title_province = { add_building_slot = ( amount ) } }, Adds the specified number of building slots to the county, [title: county id], [add_building_slot = amount], effect title: c_isle_of_mann = { title_province = { add_building_slot = 1 } }, Creates bookmark portraits of all current bookmark characters, stored in. Pressing tab reveals all doctrine IDs. Removes all traits from [character id], if no character is specified then the player character. Negative values lower it. The modifiers are constant and not percentage based. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Crusader Kings 3 Traits Childhood Traits. Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. Modifiers can be temporary or permanent. The following values are shown for characters under debug mode: Hovering over event options will show the AI weight for the option. Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Privacy Policy. You'll need to flex some of your . Find the event you want. Regional Men-at-Arms are made available through regional innovations. Adds [amount] of stress to [character id], if no character is specified then the player character. Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. Event identification code as it appears in the file to serve as an anchor. Jump to latest Follow Reply. Men-at-Arms are trained troops that come in several different Regiment types which excel in their given role, all with their own stats and uses. CK3 Cheats CK3 Event IDs CK3 Innovation IDs CK3 Trait IDs CK3 Blog. Adds [amount] of dread to [character id], if no character is specified then the player character. The only thing I have found is to change a person's faith, but I want a certain county. In order to enter these console commands, players need to open Crusader Kings 3 in debug mode and then access the console window. Gives all lifestyle perks to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. Default 1000. The nation of Czechoslovakia is no more. Information, Frequently Asked If an army loses a Battle there is a 10% chance for its Commander to be captured and imprisoned. Ignores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings. Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. Pressing tab reveals all era IDs. Find below a searchable list of all event IDs from CK3 for use with the event console command. Character IDs can be seen by hovering the cursor over a character with debug mode enabled. Debug mode is a set of game tools that allow to modify game behavior outside of normal means. [ROOT.Char.Custom('PilgrimageHeader')] Lost! Negative values lower it. Knights combat stats are based on their Prowess skill. A Levy has 10 Damage and 10 Toughness. Alright folks, here you have it: the full list of Crusader Kings 3 console commands. Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's. Adds [amount] of development to all counties. Effects that happen after selecting any option. Type into the window set_county_faith = faith:catholic or whatever religion you want the county to convert to and press 'Run'. Sets the martial skill to [amount] for [character id], if no character is specified then the player character. For more information, please see our Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. Discovers [era id] and all its innovations for the player character's culture. The base supply limit of a barony is 2000. Roman Triumph. Tokyo is the first non-Western city to host the Olympics, and a special purpose-built Me 261 long-range aircraft carried the Olympic Flame there from Germany without refueling.Japanese athletes did well, and their 14 gold medals earned them a third place in the medal count, after Germany and the United States. Adds [amount] of martial skill to [character id], if no character is specified then the player character. on Paradox technology, Legal It can be found in the right corner in the Main Menu. ID and namespace Namespaces can be any alphanumeric string (without the '.' character), and are used as prefix in the form <namespace>.<id>. 0 coins. Best Games Like Sons Of The Forest (2023), Best N64 Games To Play On Nintendo Switch, Bantam Melon Location In God Of War Ragnarok (Across, 5 Most Difficult Boss Fights In God Of War Ragnarok, God Of War Ragnarok: Tree Of Woe Favor Quest (Guide), How To Get To Burning Cliffs In God Of War Ragnarok, Togu In Roblox Anime Adventure: How To Get &, How To Get & Use Treasure Charts In Arcane Odyssey, How To Get Gems In Anime Adventures Roblox, How To Evolve Pucci Into Puchi (New Moon) In Anime. CK3 Console Commands. Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. All of these traits are negative, and characters who can try to avoid a Mental Break will find themselves having an easier go with the game. They are created as a result of events in certain wars, and also appear for some characters in historical starts. Entering it again disables it. RELATED: Craziest Things You Can Do In Crusader Kings 3. Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Negative values lower it. Pressing tab reveals all struggle IDs. Enabled if: The [ROOT.Char.GetFaith.DevilName|U] in My Bed, A [bp1_yearly_9019_lover.GetWomanMan|U] in Our Bed, The [bp1_yearly_9016_uppity_child.GetWomanMan|U] Who Would Be [ROOT.Char.GetTitleAsNameNoTooltip], The Two [ROOT.Char.GetTitleAsNameNoTooltip]s, [ROOT.Char.GetFaith.WitchGodHerHis|U] Gifts Are Plentiful. I was looking for quick help on this very thing and saw no answers online, so I figured it out and am posting it here for future reference for all you good people. These conditions are mostly unavoidable, with fate and old age taking their toll on a character. Open with a program like Notepad++ by editing the file. Testing commands are used for developer, beta tester or modder testing. Note that pressing the Tab key with the debug window open will show a list of commands, and pressing tab again after typing chosen command will show parameters available for the command in the debug window. Make sure to remove ".txt" from the end. All armies can carry at least 100 units of Supply, although armies commanded by a commander with the Living Off the Land perk can carry up to 300 supply. Edit: If you can tell me exactly what your trying to do I can give you an exact answer. Men-at-Arms Regiments are inherited by the primary heir when a ruler dies, but if the heir already has their own Regiments, they will not inherit more than what their limit allows. New constructions are finished in a day. 7. r/CrusaderKings. CK2 Cheats CK2 Province IDs Other CK2 IDs and Codes CK2 Blog Type the name of an event, or an event ID, into the search box below to instantly search our database of 10559 event IDs. Negative values lower it. Crusader Kings III offers a debug mode (disabled by default) that allows the inputting of console commands. Negative values lower it. Default 1000. It also features shorter truces with no prestige penalty for breaking them and alliances without marriage. Kills [character id], if no character is specified then the player character. For example, I tried to have my daughter have an early birth but that did not work despite the triggered event. These traits can be received from parents who have a founding or descendant trait of their own. But some alternatives exist. Adds [secret id] to the player character. Interactive corporate website, Members of the clergy and characters with the. Table View Card View Negative values lower it. While embarked army maintenance is raised by +25% and the army will start to lose supplies after 30 days at sea. For example, the player may have their game set to a language other than English or a title has a culture-specific name. [ROOT.Char.Custom('PilgrimageHeader')] All Roads Lead to Rome, [ROOT.Char.Custom('PilgrimageHeader')] The Arrival, [ROOT.Char.Custom('PilgrimageHeader')] Critical Bhikkhu, [ROOT.Char.Custom('PilgrimageHeader')] Holiness of the Forest, [ROOT.Char.Custom('PilgrimageHeader')] Ritual Cleansing, [ROOT.Char.Custom('PilgrimageHeader')] Ziyarat, [ROOT.Char.Custom('PilgrimageHeader')] Ihram, [ROOT.Char.Custom('PilgrimageHeader')] The End Is Nigh, [ROOT.Char.Custom('PilgrimageHeader')] Adam's Innocence, [ROOT.Char.Custom('PilgrimageHeader')] Tears of [ROOT.Char.GetFaith.WaterGodName], [ROOT.Char.Custom('PilgrimageHeader')] Cocky Lordling, [ROOT.Char.Custom('PilgrimageHeader')] Wretched Pauper, [ROOT.Char.Custom('PilgrimageHeader')] A Desire for Intimacy, [ROOT.Char.Custom('PilgrimageHeader')] The Mystic, [ROOT.Char.Custom('PilgrimageHeader')] Rasping Cough, [ROOT.Char.Custom('PilgrimageHeader')] Sickness, [ROOT.Char.Custom('PilgrimageHeader')] Reflections. Based on the Martial Custom of the rule's culture: Armies that have completely run out of supplies suffer, Moving into a hostile County that only borders other hostile Counties instantly causes the army to lose. After an army has completed half of a move order it becomes movement locked, meaning that it will not be able to receive orders until it arrives at its destination. Default 1000. I'm not playing on Ironman, cuz I got some mods, so I don't mind using the event cheat for this, but I can't seem to find the event ID for a Crusade to start. Some of these traits are temporary and go away over time. shows internal details, including the following: In a given interaction's menu, hovering over the purple R next to the final button will show the root scope, the primary/secondary actors and the primary/secondary recipients. Set to "yes" if the event has multiple descriptions available for use. Pressing tab reveals all law IDs. Or more specifically the errant heir event Id. Pressing tab reveals all faith IDs. To be appointed as Knights, character must fulfil the following conditions: Each army can have one Commander, a character who commands the army and uses its Martial skill to improve an army's Advantage.

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